BusinessJan 2026 4 · 4 min read

How to Price a Game Development Project

#Pricing#Business#Guide

Here’s our take on how to price a game development project, based on what we’ve actually seen work across the projects we’ve shipped at Enixo.

The decision behind {tl}

How to Price a Game Development Project is rarely a one-size-fits-all answer — the right call depends heavily on your genre, your audience's willingness to pay, and how much runway you have before you need revenue.

What we've seen work

Across the titles we've shipped, the common thread isn't a specific model — it's testing early with real player cohorts instead of committing to a monetization strategy on a slide deck.

Our recommendation

Start narrower than feels comfortable, measure honestly, and expand only once the data backs it up. Most of the costly monetization mistakes we've seen came from scaling a strategy before it was actually validated.

S

Written by

Sandeep Kumar Tiwari

Founder & CEO, Enixo Studio

Leads studio strategy and full-cycle production at Enixo — from first pitch call to live-ops handover.

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2 comments

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JinxTheRogue 2 days ago

This is exactly the kind of breakdown I needed — saved for the next sprint planning.

P

PixelPilot 1 day ago

Curious how this holds up on lower-end mobile hardware?

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