Dune Sprinters
Composed and implemented the entire adaptive score during production, working directly against build footage as the game's systems came online.
The original soundtrack was static and didn't react to the game's shifting desert-storm intensity.
Composed and implemented a fully adaptive score with FMOD, layering stems to the in-game weather and threat state.
The soundtrack became a top community talking point, with fan remixes appearing within a week of launch.
