Console Porting

Chef Chaos

PortingConsoleUI Rework
Chef Chaos Port to Shipped
Project overview

A focused 90-day sprint taking an existing mobile hit and making it feel like it was designed for console from day one.

1 The challenge

A touch-first mobile hit needed a full control and UI rework to feel native on console.

2 What we did

Redesigned input mapping, HUD scaling and save-sync, then optimised the render pipeline for a stable 60fps docked.

3 The result

Switch version shipped in 90 days and outsold the mobile original in its first month.

Gallery

Chef Chaos — gallery 1
Chef Chaos — gallery 2
Chef Chaos — gallery 3

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