Chef Chaos
A focused 90-day sprint taking an existing mobile hit and making it feel like it was designed for console from day one.
A touch-first mobile hit needed a full control and UI rework to feel native on console.
Redesigned input mapping, HUD scaling and save-sync, then optimised the render pipeline for a stable 60fps docked.
Switch version shipped in 90 days and outsold the mobile original in its first month.
